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which fictional character is your would-be kin? someone you not only relate to but feel like their story told your own life story!
I identify strongly with Ruby and Garnet and Peridot obviously but I think I feel like Amethysts story is my story. She was born entirely estranged as an odd one out. She didn't come out right, according to gem culture. In spite of this feeling of isolation, she found a group of people that love and support her. She cares a lot and has a good sense of helping and caring for others, but also is a really chaotic fun person who kind of just does whatever, and that's really how I feel about my temperament and journey.
what is it like to constantly kick so much hard ass?
If you could go anywhere in the world for a week, where would you go?
Hmmmmm....
I've always wanted to go on an expedition and stalk out a bunch of abandoned east german factories ever since when I was a little child when I played this interactive game/site thing called 99 Rooms. I'm entirely captivated by those types of things and always wanted to go and take my own photos, because there's something inspiring about just looking at stuff like that, and I'd imagine being there is a whole different experience.
What kind of games do you strive to make? Like what direction do you go for?
This is a bit hard to answer because I've never been exactly sure, but I've always at any given point tried to set certain goals and standards for myself. When I had a complete collapse at the end of last year and then decided to start making text based games, my intent was simply to strive to make the kinds of games that would make me feel better about myself, to ease the immense pain I was feeling at the time, which is why my first game is really uncomfortable and (I think) batshit. After that I've just been meaning to make things that have been open and honest, or something humorous where I could really just let loose without thinking about standards (which drew me towards the culture and philosophy of Glorious Trainwrecks, which is a wonderful game design community). But with this most recent project, I've been trying to make something emotional, meaningful, with highs and lows and something inspiring to take away from it. It has been an intense process. After this I want to move onto making 2D and 3D games because I feel like my knowledge of code has passed the threshold finally. So this Twine game I'm doing right now has to be really special before I feel like I can move onto 2D or 3D. When I do, I intend for the first ones to be fun little microgames either in Godot or Clickteam Fusion, and I wanna have that sort of unfocused humor, but also want to find a way to make honest to god points in microgames. Sorry if this is off base from how you wanted me to respond to this, I sort of sank into a think-hole.
how did you get so big and gay
It took a lot of battling with myself. After a certain point I had to get to a point where I can just surrender to my own thoughts, and then my big gay trans brain entirely subsumed me and then I came out healthier and happier. And now I just let gay brain take the wheel. It's like the pleasure principle but the gay principle and now im a huge lesbian and I want to kiss all of the womens in the world
what is your dream high fashion outfit? (assuming money doesn't matter)
ooh fuck.. that is good question. I've really been partial to a lot of harajuku goth looks that push the boundaries of it no longer being street fashion, and I think are sufficiently high fashion enough. Wanna throw in a little bit of raf simons and rick owens sensibilities with strange frames and achromatic scheming. Shit can I post pictures on here? I don't see a convenient way to do so. Lots of straps, mesh overshirt, big sleeves, major asymmetrical shaping. Very big platform boots, those knee things Iori in King of Fighters has, web stockings, leather skirt, and to finish it all off, anti-facial-recognition-punk face makeup.
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