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Thanks for your work! Wondering if the NoAH patch will also include an option to restore censored content while keeping Japanese text? Currently the only way to play the uncensored game on PC in Japanese is through fan-made ports, so it would be great if we could get something that runs off the Steam version!
My understanding is yes, our NoAH Steam patch will operate to restore content in both the Japanese and English variations of the game, as the Steam port contains an in-game option in the config menu to switch between the Japanese and English languages. It makes it much simpler than having to build a separate patch just for Japanese.
I'm not the last guy, but I'd be really interested to see a writeup on why you like Steins;Gate :MenheraThink:
Maybe after I replay it so I can have it fresh in my memory, sure
Thank you for all the hard work <3
Oh thanks, anon! I'll keep doing what I can.
What do you like about Chaos Head Noah ? And the Science Adventure series in general
Damn good question. I can feel this is gonna be an insanely long writeup, lol.
It's no secret I really like NoAH. I love it, in fact. I've been in love with this game, and by extension, series, for a very long while. I got into S;G around the time A;C was announced back in 2015. Then by 2016, I'd read NoAH, S;G, and S;G0. I would then go on to pretty quickly inhale quite literally every other title. I was enamored. Blinded by love. I hold this series very dear, even if I oftentimes act quite jaded and apathetic toward its developers, who see it fit to constantly assign little to no value to their own fanbase, both domestically and abroad. That does get tiring, true. But ignoring the backend, ignoring the constant disappointment, ignoring a LOT of stuff: I still deeply value this series.
Even with the content drought of 2015-2021, wherein I feel very little of value took place or was produced, I still clung on during that time for hope that A;C would release, and it would absolve me of my woes. It seemed like a very impossible hope, especially as time went on. But once it released mid-2022, I absolutely inhaled it. Took two, maybe three days tops to clear the entire thing, and that was with plenty of breaks. I was immersed, lost in the joy of a mainline SciADV that was just actually competent, one which returned to the roots of the series and expanded on its themes and mechanics and setting tenfold. I remembered what it was like to really enjoy any of it. Being caught up in spending year after year after year after year after year making patches and dealing with the subpar releases did sorta wear me down, so then getting to not just play Anonymous;Code, something I think is real damn good, but also knowing its localization was in good, if the the best, hands, was just unending relief. Like I've made clear, the release with NoAH recently has pretty soured my view again, but at least with A;C, I still hold a bit of hope that people are gonna get a good product in their hands for once.
These are a lot of words so far to not actually address what I was asked. So okay, I'll bite. NoAH just resonates with me on every possible level. I think the atmosphere is gripping, exciting, tense, poignant, and even cathartic. The use or lack thereof of soundtrack and SFX is brilliantly planned and perfectly executed. The voice acting goes way harder than it needed to. The pacing is almost entirely as tight as I can be, with very little in the way of extraneous content. The characters are charming, unique, interesting, and full of deep meaning. The setting is ominous and realistic, but has just enough spice of fantasy / sci-fi to make you feel like it's both your own world and someone else's, like you're looking at a mirror image. The art and visual direction ooze style and a real era-specific aura, grounding it in the setting it purports to occur in while also playing off the gimmicks so often found in traditional galge. Its themes of self-acceptance, dissonance with reality, the vagueness of information society, and existentialism are all well-explored and the cast is a fantastic vehicle for those ideas. I can say all that, and still think NoAH isn't a perfect game, but goddamnit I think it's one of the best ever assembled within its medium. If you come away from NoAH with anything, even if you hate the pacing or the music or the art or whatever aspects, I think we can all agree that this game very wholeheartedly tries to send an important message about your value as a person. You exist right here. Even if this world is a lie. Even if you stumble and fail. Even if it hurts to keep living. Even if it seems like there isn't a goddamn point to any of it. Even if you'd rather die. Even if you'd rather suffocate under an ocean of delusion than face reality. You'll always be a part of the world. You'll always find a place to return home to, even in this convoluted, seemingly-unworthy world. Just do your best to live. Won't you do that for me?
So okay. I've made it very clear I love NoAH. That's just one game. THERE'S A WHOLE SERIES OF THIS SHIT. I can't realistically make writeups on every single title like that for a single Q&A prompt, please understand! I like the series overall because really, they don't stray away from a lot of the same/similar themes of belonging & doubt or about the uncertainty of existence. Are we real? Are the characters we look at within our screen any different from us? Are we any different from being characters within a screen ourselves, playthings of a god or gods watching our development for their amusement or entertainment or curiosity or any other possible reason. That's the thing, isn't it? We love these characters. Empathize with them. Cherish them. Cheer them on through their struggles, wish from the very bottom of our fuckin' hearts they'll succeed and find the answer or future they genuinely need or want, no matter the cost. We stare at this fiction and become one with it. We gaze into this mirror, this image world, and see so many souls we wish nothing but the best for. We laugh and cry and yearn and so on, for them. Even if it's all just fake, even if they're just pixels on a screen.
To any observer, maybe they're just as real as you and me.
Probably kind-of a dumb question, but has this whole situation with NoAH made you like the game less?
It's definitely sorta spoiled the mood for me lately, for a lot of reasons I don't wanna get into, but I don't think I love the game any less now. I do think it sucks that I'm not really even excited to release, I'm more just annoyed by the existence of the official one and the impact it's had on the community, and that I just want ours out already and just done with.
Mentally, I sorta just stopped caring after I woke up one day and saw Spike Chunsoft launched a Double Pack trailer that used a term that I created for the C;C 2.0 patch, since they just googled it rather than perusing the game files or even just official footage. I just stopped caring.
The audience will become willing become blood sacrifices for the MAGES capitalist machine and will support this release because they either don't know about the quality, don't care about the quality, or plan on patching it regardless and will buy it through Steam because it's convenient. No matter what path, MAGES sees money out of it. People fighting tooth and nail for this port despite constantly barraging it with criticism just feels backwards to me, and I'll have no part of it. If you wanna respect the wishes of the head translator of the fan patch (me), you'll pirate this shit and never look back.
I'm sure you've been asked this a thousand times already but I really need to know which ports of C;H Noah are actually uncensored...
Only the Xbox 360 and PS Vita versions of NoAH have fully uncensored scripts.
PS3, PSP, and Switch I know for a fact have hundreds upon hundreds of lines outright deleted from the script from over half a dozen scenes, and it tends to be very critically important to the ongoing story.
Our own translation will be utilizing a fully uncensored script. If the official PC port is truly dead, Nitrosharp (our own custom port of the Xbox 360 version) will eventually be accessible. We may also make it function with the higher-quality assets of the Switch port.
In the meantime, we are developing a patch for the Switch version. It will reinsert all the content that was removed, and fix any bugs we may have noticed that arose from the creation of this specific port, as there are a number of glaring issues. The official PC port would be based on this censored, imperfect Switch port, and it would be fairly easy to patch this with the exact same fixes as our Switch patch.
*Our patches only support English, we currently do not fix the Japanese releases themselves.
ily
thx
What’s a memory you like to look back on?
If I'm being honest, I try to forget the times I was happy, because remembering never makes the present any better.
how does one live happily my brain hates me
there's no need for hesitation in the face of incomprehensible existence
Do you know of any decent English story summary for the Occultic;Nine VN online?
I wrote a story outline when the VN first came out, but it's really only just an outline. There also isn't a whole lot of value in the VN's story, honestly.
Have a nice day, Riggy.
Thanks!
Are you happy?
no. but maybe someday
Thoughts on each Infinity game?
never7 didnt age well but it has some neato cool shit that assblasts most VNs. ever17 is overrated as fuck but has some cool stuff. remember11 best infinity easily by every metric.
have you ever licked dick
yea
have you ever licked wet paint
no. there are much cooler things to lick
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