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Anonymous Coward · 2y

I noticed your game seems very deliberate on exactly how it approaches the topic of sex and suggestive content. Obviously it wanted to avoid being "horny furry bait game." But, it also avoided being aggressively chaste as well. It struck a careful balance, where it gives the impression that it's something characters do and think about, but isn't the focus of the story so it stays incidental.

Was there ever much consideration on the exact tone in this regard? Or did you just do what felt like a good fit?

this was absolutely something i thought about a LOT. perhaps more than people realize!

i mean for one, yes, the problem of people assuming the game was just furry porn based on the title was always an issue. (not that there's anything wrong with furry porn games, this just isn't one.) the game's origins as a successor to an old fangame also presented an issue, because i was worried about people who knew about the old project but hadn't actually played it would, like, assume that it was extremely horny if i pushed things in slarpg too far? which could, in turn, color peoples' perception of slarpg. they're very distinct projects to me, but i'll never escape the reductive perception of them being Literally The Same Game

at the same time, i started work on the game at age 21 and finished it almost age 29, and in that period my feelings about what i wanted to make and also the attitudes in the wider queer community shifted a lot. there's been pushback against the idea that queer media always needs to be "wholesome" and "pure," with conflicting attitudes about the "wholesome games" marketing label in the indie scene mixing with very valid fears about puritanism growing in the queer community online - stuff like the perpetual "kink at pride" fearmongering. and i didn't want to be seen as being part of some push to erase the sex from sexuality or whatever. even beyond that, i've always kind of rankled at the "cute aesthetic = wholesome" thing. i worried about the idea that the game was "wholesome" and all fluff leading to people getting upset at the more intense parts of the story. and also, just, you know. the characters are all in their 20s. i think it would be weird if they didn't know what sex or alcohol or swear words or whatever were. i think they become less relatable and real if it was too sanitized

but of course the flipside is that it's a 16-bit jrpg throwback game and i was absolutely overthinking how much people expected adult themes to be touched upon, queer subject matter or no. i think i struck a good balance in the end where it's lightly acknowledged without disrupting the expected tone of the genre. i'm glad it's speaking to people

(why yes i struggle with RSD how can you tell)

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