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Anonymous Coward · 3mo

Late game rot13 question spoiler jumpscare: V tbggn fnl, V jnf rkgerzryl eryvrirq gung gur fhecevfr Wnivf fubj jnf whfg n pbzrqvp ovg naq abg na npghny dhvm fubj jvgu n snvy pbaqvgvba. V ernyyl qvfyvxr gur dhvm fubjf va Onawb Xnmbbvr naq Cncre Znevb gung rkcrpgf lbh erzrzore rirel fvatyr qrgnvy sebz gur tnzr naq xvyyf lbh vs lbh qba'g. Vg'f abg npprffvoyr sbe crbcyr jub qba'g unir n terng zrzbel be crbcyr jub cynl tnzrf ernyyl fybjyl, fbzrgvzrf tbvat jrrxf be zbaguf orgjrra rnpu cynl frffvba.

[SLARPG Act V spoilers] Yeah, that's pretty much why I did it that way lol. I love the comedy of the silly quiz show segments in those games, particularly the Paper Mario ones, but when it's an actual test of your memory with obscure questions and a fail state it can get real frustrating real fast. It's a sudden test of a skill the player didn't know they were expected to have. It frequently just makes players look up the answers online, which isn't exactly optimal for keeping them engaged, or at worst players can get frustrated and drop the game altogether. Which isn't something I want at the climax of a story-driven game!

In the age of Twitch, especially, I can't imagine it's easy to commit every little detail of a game to memory when you're playing a few hours once a week and trying to entertain an audience while doing so

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