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First, I love your art! ✨
second, do you have any tips for developing my art style?🙏
thanks very much! andddd for the second oneee... that sorta thing comes pretty naturally, i'd say just indulge in elements that you like seeing? whether it be like, thick linework, pointy shapes, pastel colors or whatever else, if you like it than you should draw it. ofc stuff like proper studying will let you get closer to what youd imagine your "ideal" art would look like, but i think most of all just keep in mind what you like to see and draw. idk if thats souuuuper helpful though lol
What drawing program do you use and or what brushes do you use for your art?
have you gotten the chance to catch up with the kekkai sensen b3p manga? the recent chapters have been crazy... also I miss your zed doodles a lot! Hope you're doing well :))
Hey! How's it going ? Working on things quietly ?
Hi! I wanted to buy one of your A.B.A stickers, but didnt realize they were all sold out. Do you know when they will be back in stock?
I'm planning on putting together a few more gear stickers, n when I do I'll be ordering in some more ABAs! I'm honestly kinda surprised she was the most popular out of all five designs lol.. in any case I'll make a post for when those come in, but likely not til I get those new designs finished. Maybe in a month or so? We'll see <: )
So... What will happen to your doodle stuff in your priv in twt? Since bluesky doesnt have a private feature yet
for now probably not too much, i have an archive of everything i've posted to twitter on for both accounts but i think on bluesky i still would like to keep my main account here having mostly finished stuff. plus a lot of what's on my priv is stuff i wanna hold off on showing on main anyhow..! (unfinished concept work etc)
hopefully they end up adding private accounts cuz thats how i used twitter most anyway (in terms of actually talking to people) but yeah
who was the bass player thing in your FG character designs?
cant believe this site is already going down next year :/
Hey there! Big fan of your colors, character design and awesome OCs! It would be really cool to get a chance to talk you about art ^^ . I am curious though, what program you use to draw?
currently i use sai2! i switched to it from sai1 maybe 2 or 3 years ago i think. i do basically everything in it (aside from sketching in paint w/ mouse on my desktop here and there) which includes animating lol... i'll definitely have to learn clip's animation stuff proper though cuz doing anything cleaner than rough animation is gonna be a huge pain in sai
Do you also hope that another season of Blood Blockade battlefront comes out?
Have you watched or played Digimon? If so, who is your favorite design wise and who is your favorite personality wise?
yeah, ive been a big fan of digimon since i was a kid! designwise, i like gigimon, beelzemon, meramon, shoutmon, kabuterimon, etc etc etc its hard to choose one lol
personality wise... hmmmm.. maybe tentomon? it's been a long while since i watched any digimon, i've been wanting to rewatch tamers but i haven't gotten around to it yet
Hiiii your art is lovely! And the fighting game inspirations/focus is very unique and refreshing. Have you ever considered taking comms for like, fighting game character sheets? Like, OC’s stances/moves? I ask out of interest.
hmmmm... i've thought about it, but it'd probably be a bit more involved than a standard character drawing.. like, there's some requirements to hit for me to be able to do it, likee, defined characterization, weapon/distinct fighting style, and a design that works well for a fighting moveset.
again, i'd consider it but for me it wouldn't be able to work for every character necessarily. we'll see i guess!
why you dont interact much outside of your moot account?
What characters of yours would you consider your favorite to illustrate in action poses?
really any character that i can swing some type of moveset for is a blast to draw poses for. been having to put together lots of movesets for my fighting game characters, n figuring out how to convey character while keeping stuff like hitboxes n hurtboxes n framedata n motion in mind is wayyyy fun
fightgame stuff... grah... so cool...
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