Yakumono
LuigiBlood

Mage Robot, I do obscure Nintendo retro stuff / Artwork by MadelynHimegami

France
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Ask your question here! (Please avoid questions that involves me trying to figure out a problem like for emulation and stuff, this site is not made for that.)
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Mage Coward · 2y

I was shipped a Nintendo 64 DD that was said working but upon arrival it's missing a disc read head that goes forward into the disc and back. Do you know where I can find one? Or can I use a different type?

Mage Coward · 2y

I stupidly hit option 2 on the Satellaview house menu (real cart btw and have a SuperUFO Pro 8) what's the method for restoring games?

Dumping them and modifying the dump. I do not recommend rewriting to Memory Packs these days, too many ways for abuse.

Mage Coward · 2y

Hi LB! A while back you were convinced that "music restorations/resamples etc." people weren't knowledgeable. Considering the research efforts into finding samples and mastering, do you still hold the same opinion or has that shifted a bit?

It's better but the main issue is like... what can you consider a restoration or not?

Mage Coward · 3y

Hi Luigi. I was wondering if you had any recommendations or a syllabus for assembly programming. I am currently making my way through C# and I'd love to program something on a retro platform such as the NES in the future.

Personally I use ARM9's (it's a nickname!) fork of bass to do assembly programming for SNES and N64, but it's different from what other people may use, but I don't really do homebrew, but rather hacking.

I could send links though:
NESDev Wiki - https://wiki.nesdev.com/w/index.php/Programming_guide
SNES Dev Introduction - https://ersanio.gitbook.io/assembly-for-the-snes/

These could perhaps help you learn a lot of concepts in assembly programming that will apply to pretty much every time you program in assembly for any CPU.

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