Anonymous Coward · 17d

What would make Dragon’s Dogma 2 better?

It desperately needs an actual writer so that anyone gives a shit about any characters in that game, and more verbs than "fight" and "talk" so that it can have any actual quest content. The travel system was cute in DD1 but expanding that same system to a huge open world obliterates the balance the previous game struck and turns the game into 50% commuting. The combat is literally all the game has, and that just isn't varied or interesting enough after the first ten hours.

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