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Passerby · 1y

Despite it all, any jank in 1.0 that you miss?

I do miss some of the more complicated battle mechanics. Physical damage types being split between slashing/piercing/striking, and types of elemental damage. Also, you could damage parts of some enemies by dealing certain types of damage from certain positions, like breaking an Aldgoat's horns with striking damage.

Was it very useful? Not really. But it was neat.

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