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The Mario Artist Talent Studio cartridge port corrupted seemingly without warning on ED64P, the save data won't open in-game nor in MFS Manager (great program by the way), is my save completely nuked? (I've been keeping periodic backups in case this would happen thankfully, only ~2 Talents were lost and I have reference photos for future recreation)
...I guess this is a good time to ask, how in-depth is the SummerCart64's 64DD emulation? Does it allow for disk swapping? And does it save 64DD games quickly?
Sounds like the save is nuked, sorry. There's normally a backup system in the game's save system but it seems even that didn't work out so I don't have any real recommendation to make except maybe to check your SD card as that can be the cause.
About SummerCart64: It allows for disk swapping with the press of a button on the back and it saves 64DD games in real time as the disks are streamed through the SD card (or USB if you use USB). I should make a video showcasing the 64DD support honestly.
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