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Why do you think Sonic is not doing so well in Japan?
I think it's simply that the market over there is already saturated with tons of games people would rather play instead. They have Ninty, they have Dragon Quest, they have Final Fantasy and they have Dark Souls and friends. By comparison, Sonic seems like outdated babyshit that doesn't have anything those other games offer. When stacked with all those giants, I can't really blame them as casual fans for having such an impression. It certainly doesn't help that there still isn't that SUPER SRS large-scale story-rich RPG that those gamers can sink their teeth into, and the only other RPG is on old outdated hardware and has basically been quietly de-existed. Sonic seems like a distraction without a whole lot of substance this way.
I made a whole thread about this in 2020 or something but there's also the fact that Sega just didn't seem to care very much about promoting Sonic in Japan either:
All that said, it seems they are finally coming around in recent years and realizing that, oh yeah, we do have a market in this country. The YouTube shorts, the monthly stories, the in-character Q&A with Sonic, the aforementioned Shadow manga, the live broadcasts and the various Twitter community initiatives seem to be going a long way to get some new fans on board, if only to see what the fuss is about. The JPN Twitter account itself has more followers now than it ever did. And while the sales of SSG seem middling compared to the rest of the world, it probably isn't the flop it appears to be either. There are games that would absolutely love to get even half of that 10K sales count. And the next game in the series, whatever it is, will be the next big mainline game in the franchise so I'm expecting this downward trend to turn itself around in a year or two.
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