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Odd question but how did you add the thing where it describes things in further detail in the text box??? I want to do it but idk how to lmao.
In terms on Renpy, it's labels and jumps. Here would be an example:
"This text has a {a=jump:keyclick}KEYWORD{/a}." #when the player clicks, they'll jump to the label after clicking the keyword
jump keynoclick #if the player skips without clicking the keyword, they'll jump past it
label keyclick:
"Extra text."
label keynoclick:
"Continue dialogue."
Retrospring uses Markdown for formatting
*italic text*
for italic text
**bold text**
for bold text
[link](https://example.com)
for link