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Curious Bird · 1y

What is a headcanon you have about the abilities of your characters that is not or can not be implemented in game?

Generally, seamless transitions between weapons/jobs a la Derplander during the Shadowbringers trailer.

Eliara’s style leans more rogue when on NIN, and her RPR abilities are somewhat overhauled, using the tank braincell as her reaper avatar as opposed to a voidsent.

Bryre’s actual job in the party is a chemist, but it’s translated as SGE in-game.

Odgerel’s summoning abilities is a bit dubious atm, so her knowledge remains at least in the arcanima realm of the in-game jobs.

Hikishi only knows how to fight in self defense, so hand-to-hand combat is very rudimentary compared to what’s shown in-game.

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