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Anonymous Coward · 28d

■ The unfortunate cost of visual fidelity, and the removal of grit to appeal to more people, another coin in the jar, this time for mocking the movie.
And obviously, but much like worldbuilding vs story, it'd be nice to have both instead of people strangling each other over one/the other. Exotic weapons not causing exotic deaths feels a tad off.

Fair, but I never did really feel like it was a deliberate choice issue. Like, you shoot a dude in the head with enough damage there's still a big explosion of red and chunks, but you come over and his head is still there. That's not LESS violent, it's just violent but worse. Made me think it was an updated engine issue or something

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