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If you were an enemy in an rpg, what loot would you drop upon being defeated? Also are you a recurring enemy, one time encounter, or do you simply respawn?
Ive stared at this for days.
Unsure of what id be. Am i a monion, are there dozens of me or am i a boss? I dont think of myself as a boss.
Idk if it was high school me id drop a 3ds and phone and not much cash
See this is why i ask other people about my vibes
One-Time, I drop my body and therefore everything with it. Also a title called 'Transphobic fuck' that you can't remove
I'd drop some kind of leg armour piece that synergises well with a support character. But it wouldn't be a guaranteed drop.
I think I'd be an early miniboss that could potentially cause a bit of a headache, but then starts appearing later on as an uncommon spawn at a point where you're much better equipped to deal with me.
Hidden boss that's the hardest in the entire game with really cool visuals and effects and stuff. You don't win, just can last long enough. If you do, you get a one time use item for me to appear and help you once. Or you get nothing directly but it'll alter the endgame storyline in a massive way with heavy lore implications
I'd like to think I'd be a boss monster, but I'm probably more like a slime. ^^; I'd mostly drop water bottles (half-full), with a rare chance to drop a collectible plushie, and an uber-rare chance to drop my phone (peruse my files at your own risk. XD).
I'd like to imagine I'd be an early to mid game boss that is an obstacle on first fight but then becomes good for farming but I'd probably just be a lv.1 common fuck
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